Just under six months since Microsoft launched the Kinect Adapter for Windows and the company has now ceased production of Kinect for Windows v2 sensors.
When Microsoft released the Kinect Adapter for Windows last year – a piece of kit that enables users to attach their Kinect for Xbox One sensor to Windows PCs and tablets, meaning that both this sensor and Kinect for Windows v2 perform identically – some questioned the need for both. And it seems that Microsoft has done too, choosing to stop production of the Kinect for Windows v2 sensor on 2 April.
Now, developers that don’t currently own the Kinect for Windows v2 sensor and want to build Kinect apps for Windows will need to buy the Kinect for Xbox One sensor and the Kinect Adapter.
Those with a Kinect for Windows v2 sensor won’t need to make the swap, however; Microsoft has emphasised that it will continue to support the existing model.
“We want to assure developers who are currently using it that our support for the Kinect for Windows v2 sensor remains unchanged and that they can continue to use their sensor,” said Michael Fry, senior technology evangelist for Kinect for Windows.
The company has also stressed that it is still committed to Kinect as a development platform on both Xbox and Windows.
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